Monday, November 8, 2010

Exporting Nightmare

Well, I've spent the last hour and a half trying to export something simple like a door from the Google Sketchup Warehouse, but I didn't get much luck. The first annoying annoying part is exporting the textures. These models use materials and textures that are unrecognized by hammer and hl2, so it becomes your responsibility to export those textures/materials into .tga files. Next you need to create a vmt file using notepad that's named after those textures and add texture information to them. Next you need to export your model into an smd and export again but this time with soften edges. This other one is a collision model and is necessary for compilation. Next you need to place these files in a specific folder, create a qc file using notepad with proper compilation instructions, then run studiomdl.exe with the qc file to compile it. I ran into errors along the way with the textures and didn't get the results I wanted. This process is too tedious to deal with and will be much more of a headache to export the kind of models we made this semester in Sketchup.

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